Scrum Teams vs.Online Team Gaming Mechanics

In a great blog post from Coding Epiphany from 2015, cross functional Scrum Teams were compared to RPG parties, mainly focused team makeup, skill specialization versus crossing roles and forming a team as you go.  It’s awesome and nerdy.  I had a similar idea, but instead of that comparison, I wanted to compare a Scrum Team to Team Mechanics from online gaming, mainly MMORPG or maybe some team based shooters. Continue reading

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The Case for Dedicated Scrum Masters

“All our Scrum Master, Bob, does is sit around all sprint. I mean, he’s there for our Daily Scrums, and Sprint Planning. He goes to our Sprint Review and watches the stakeholders, and he asks a lot of questions in our Retrospectives, but what does he do the rest of the time? It’s not like he’s writing code…”

Have you heard something similar to that before? Maybe even said it yourself?  It’s a pretty common refrain, and one of the driving forces behind the idea that we can have part time Scrum Masters, and still be as effective as we think we should be.  Continue reading